A Look at Gaming & Homework of the Future
I want to think a bit on games’ effect on modern and future education, humanities, social sciences, etc.
I’m not interested in adding another brick in the wall of video game controversy-related articles, so I’m not talking about the effect of violence in games, because I like to believe that the majority of parents aren’t complete fools and know when (and how) it’s appropriate to introduce entertainment with adult themes.
Rather, I want to look at the broader changes in a society whose youth is turning in greater numbers to technological entertainment and communication.